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	<title>Khorboth Khronicles</title>
	<link>http://www.khorboth.com</link>
	<description>A compilation of campaign logs.</description>
	<lastBuildDate>Tue, 29 Apr 2008 00:18:00 +0000</lastBuildDate>
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	<item>
		<title>Session 1 Part 3: 4-5/08</title>
		<description>So...  Our heroes are separated, trying to rescue trapped people and get a signal out to civilization.

Zeth and Michael head out toward the nearest relay station.  She's easily able to keep up with the windboard despite the favorable winds.  When they arrive, they find that the transmitter ...</description>
		<link>http://www.khorboth.com/?p=37</link>
			</item>
	<item>
		<title>Session 1 Part 2:  4-5/08</title>
		<description>The roof has caved in, the power is out, and the rest of the floor is cut off from the elevator.  The PCs decide that the elevator is a bad idea and go for the stairs which travel the entire distance next to the elevator shaft.

So, by the light ...</description>
		<link>http://www.khorboth.com/?p=36</link>
			</item>
	<item>
		<title>Session 1 Part 1:  4-5/08</title>
		<description>So, an hour or so into the 10 hour session, we got down to the actual meat of the game.  I started everybody off in the theater (I brought popcorn).  I told them that they did this every Wednesday evening and rotated through the group for who got ...</description>
		<link>http://www.khorboth.com/?p=34</link>
			</item>
	<item>
		<title>Pre-session pow-wow.</title>
		<description>Well, my prep paid off.  It was really cool and everyone had a good time.  We wound up going about 10 hours, which is longer than any of us expected.
We started by establishing how all the PC's knew each other.  Zeth had dated Mitzie's roommate (I can ...</description>
		<link>http://www.khorboth.com/?p=33</link>
			</item>
	<item>
		<title>Dramatis Persone and Super-Musings</title>
		<description>12 hours to game time, and I'm ready.

So, we have 5 players in this one:  Paul, Mr. X, Tripper, Two Moons, and Kitsune.  Clearly, the names have been changed to protect the innocent.

Paul is playing Bray, a kid who ran away from his Irish Mob family.  They're ...</description>
		<link>http://www.khorboth.com/?p=32</link>
			</item>
	<item>
		<title>Super-hard</title>
		<description>Game is tomorrow.  I'm still not totally prepped.  And I haven't had time to put up my daramatis persona.  Well, I suspect that I'll be ready enough by the end of the day.  And probably have enough time left for a good amount of sleep.  I'm looking forward to it.  ...</description>
		<link>http://www.khorboth.com/?p=31</link>
			</item>
	<item>
		<title>The Super-Start</title>
		<description>Well, it's one week to game time.  My prospectus said:

-------------------------------------
I’ll Get You Next Time!
Genre/Setting:  4-color Superheroes in modern America; fictional city TBD.
System:           GURPS
The setup:       The dastardly Dr. Destruction has escaped again!  ...</description>
		<link>http://www.khorboth.com/?p=30</link>
			</item>
	<item>
		<title>Functionality</title>
		<description>Comments now work.  I've also switched to a theme which won't truncate my posts.  This way, people can read everything on my front page with no worries of spoilers.  It keeps the cuts where I put them. </description>
		<link>http://www.khorboth.com/?p=29</link>
			</item>
	<item>
		<title>Behind the Screen &#8211; Creating Cosmia</title>
		<description>The ideas which became Cosmia were hatched many years ago.  I shared many with Zyrlyn who added some of his own input.  I tried to run the Champions of the South game in the poorly-developed proto-world.  At that point, I already had the basic plot outline for ...</description>
		<link>http://www.khorboth.com/?p=28</link>
			</item>
	<item>
		<title>Cosmia &#8211; Monsters &amp; Fantasy Animals</title>
		<description>Wooly mammoths:
Just like the ice-age critter from Earth.

Dragons:
Animal intellect, and mean.  Dragons are large, lizard-like creatures with four clawed legs and large wings.  They kill wooly mammoths, but cannot generally carry them without serious effort.  They breathe fire and are generally unpleasant.  They periodically travel to ...</description>
		<link>http://www.khorboth.com/?p=27</link>
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